Way too easy.
The trick is saving up for the money multipliers. Half way through the second stage, I already had the laser gun, all the armor pieces, and medkit upgrades.
A few issues.
The pixel art has a lot of banding. If you don't know what that is, just look it up. The ship blends in with the background too well. And the upgrade system isn't really revolutionary, it's the same one from Gradius.
I like it.
It's a lot like a game I played called cell wars.
Arm's too long.
The painting and perspective is better than anything I could do. But I gotta say, the necromancer's arm is too long. He could touch his elbow to his hip without bending over. Do you know anyone who can do that?
His right arm is twice the size of his left and would drag on the ground when he walks.
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